Interactive Low-Cost Wind Simulation For Cities
Abstract
Wind is an ubiquitous phenomenon on earth, and its behavior is well studied in many fields. However, its study inside a urban landscape remains an elusive target for large areas given the high complexity of the interactions between wind and buildings. In this paper we propose a lightweight 2D wind simulation in cities that is efficient enough to run at interactive frame-rates, but also accurate enough to provide some prediction capabilities. The proposed algorithm is based on the Lattice-Boltzmann Method (LBM), which consists of a regular lattice that represents the fluid in discrete locations, and a set of equations to simulate its flow. We perform all the computations of the LBM in CUDA on graphics processors for accelerating the calculations.
BibTeX
@inproceedings {10.2312:udmv.20161421,
booktitle = {Eurographics Workshop on Urban Data Modelling and Visualisation},
editor = {Vincent Tourre and Filip Biljecki},
title = {{Interactive Low-Cost Wind Simulation For Cities}},
author = {Rando, Eduard and Muñoz, Imanol and Patow, Gustavo},
year = {2016},
publisher = {The Eurographics Association},
ISSN = {2307-8251},
ISBN = {978-3-03868-013-0},
DOI = {10.2312/udmv.20161421}
}
booktitle = {Eurographics Workshop on Urban Data Modelling and Visualisation},
editor = {Vincent Tourre and Filip Biljecki},
title = {{Interactive Low-Cost Wind Simulation For Cities}},
author = {Rando, Eduard and Muñoz, Imanol and Patow, Gustavo},
year = {2016},
publisher = {The Eurographics Association},
ISSN = {2307-8251},
ISBN = {978-3-03868-013-0},
DOI = {10.2312/udmv.20161421}
}