Perception-based Lighting Design
Abstract
Perception-based lighting design approaches model image quality using a cognitively grounded objective function which is in turn optimised through manipulation of the lighting parameters of a scene. We present, and demonstrate, a detailed implementation of perception-based lighting design, including the application and evaluation of stochastic optimisation using genetic algorithms.
BibTeX
@inproceedings {10.2312:LocalChapterEvents:TPCG:TPCG06:063-069,
booktitle = {Theory and Practice of Computer Graphics 2006},
editor = {Louise M. Lever and Mary McDerby},
title = {{Perception-based Lighting Design}},
author = {Ha, Hai Nam and Olivier, Patrick},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-59-2},
DOI = {10.2312/LocalChapterEvents/TPCG/TPCG06/063-069}
}
booktitle = {Theory and Practice of Computer Graphics 2006},
editor = {Louise M. Lever and Mary McDerby},
title = {{Perception-based Lighting Design}},
author = {Ha, Hai Nam and Olivier, Patrick},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-59-2},
DOI = {10.2312/LocalChapterEvents/TPCG/TPCG06/063-069}
}