A Mixed Reality Anatomy Teaching Tool
Abstract
In this paper we present an inexpensive Mixed Reality software tool for training medical students in anatomy. The software integrates the ARToolkit and Visualization Toolkit (VTK) to create a novel interactive environment in which the user can manipulate the position and orientation of the volume rendering using a plastic model of the organ to be observed. The volume rendering can then be clipped relative to an arbitrary plane to reveal data from its interior, using a second prop.
BibTeX
@inproceedings {10.2312:LocalChapterEvents:TPCG:TPCG06:165-170,
booktitle = {Theory and Practice of Computer Graphics 2006},
editor = {Louise M. Lever and Mary McDerby},
title = {{A Mixed Reality Anatomy Teaching Tool}},
author = {Thomas, Rhys G. and John, Nigel W. and Lim, Ik Soo},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-59-2},
DOI = {10.2312/LocalChapterEvents/TPCG/TPCG06/165-170}
}
booktitle = {Theory and Practice of Computer Graphics 2006},
editor = {Louise M. Lever and Mary McDerby},
title = {{A Mixed Reality Anatomy Teaching Tool}},
author = {Thomas, Rhys G. and John, Nigel W. and Lim, Ik Soo},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-59-2},
DOI = {10.2312/LocalChapterEvents/TPCG/TPCG06/165-170}
}