dc.contributor.author | Ahrenberg, Lukas | en_US |
dc.contributor.author | Ihrke, Ivo | en_US |
dc.contributor.author | Magnor, Marcus | en_US |
dc.contributor.editor | Klaus Mueller and Thomas Ertl and Eduard Groeller | en_US |
dc.date.accessioned | 2014-01-29T17:43:10Z | |
dc.date.available | 2014-01-29T17:43:10Z | |
dc.date.issued | 2005 | en_US |
dc.identifier.isbn | 3-905673-26-6 | en_US |
dc.identifier.issn | 1727-8376 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/VG/VG05/083-090 | en_US |
dc.description.abstract | Lately, new methods for the acquisition of time-varying, volumetric data for photo-realistic rendering of semitransparent, volumetric phenomena like fire and smoke have been developed. This paper presents a wavelet-coding and rendering approach for these volumetric sequences that exploits spatial as well as temporal coherence in the data. A space partitioning tree allows for efficient storage and real-time rendering of dynamic, volumetric data on common PC hardware. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Digitizing and scanning I.4.5 [Image Processing and Computer Vision]: ReconstructionI.4.2 [Image Processing and Computer Vision]: Compression (Coding)I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism | en_US |
dc.title | Volumetric Reconstruction, Compression and Rendering of Natural Phenomena from Multi-Video Data | en_US |
dc.description.seriesinformation | Volume Graphics 2005 | en_US |