Interaction Styles in a Multi-Modal Virtual Museum
Abstract
Virtual Reality is used for creating immersive experiences with rich interactions in many application domains, from video games, simulations, and training, to cultural heritage and educational applications. Taking advantage of this technology, the experience in traditional museums can be enhanced with digital content, the museum or their collections can be replicated for remote visitors, or entirely new virtual museums can be created. In this paper, a demo of a multi-modal virtual museum is presented and interaction discussed from the point of view of a consumer and a virtual museum creator.
BibTeX
@inproceedings {10.2312:gch.20231183,
booktitle = {Eurographics Workshop on Graphics and Cultural Heritage},
editor = {Bucciero, Alberto and Fanini, Bruno and Graf, Holger and Pescarin, Sofia and Rizvic, Selma},
title = {{Interaction Styles in a Multi-Modal Virtual Museum}},
author = {Southall, Ethan and Hulusic, Vedad and Hargood, Charlie},
year = {2023},
publisher = {The Eurographics Association},
ISSN = {2312-6124},
ISBN = {978-3-03868-217-2},
DOI = {10.2312/gch.20231183}
}
booktitle = {Eurographics Workshop on Graphics and Cultural Heritage},
editor = {Bucciero, Alberto and Fanini, Bruno and Graf, Holger and Pescarin, Sofia and Rizvic, Selma},
title = {{Interaction Styles in a Multi-Modal Virtual Museum}},
author = {Southall, Ethan and Hulusic, Vedad and Hargood, Charlie},
year = {2023},
publisher = {The Eurographics Association},
ISSN = {2312-6124},
ISBN = {978-3-03868-217-2},
DOI = {10.2312/gch.20231183}
}
Except where otherwise noted, this item's license is described as Attribution 4.0 International License
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