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dc.contributor.authorSun, Yuqianen_US
dc.contributor.authorWang, Hanyien_US
dc.contributor.authorChan, Pok Manen_US
dc.contributor.authorTabibi, Mortezaen_US
dc.contributor.authorZhang, Yanen_US
dc.contributor.authorLu, Huanen_US
dc.contributor.authorChen, Yuhengen_US
dc.contributor.authorLee, Chang Heeen_US
dc.contributor.authorAsadipour, Alien_US
dc.contributor.editorPelechano, Nuriaen_US
dc.contributor.editorLiarokapis, Fotisen_US
dc.contributor.editorRohmer, Damienen_US
dc.contributor.editorAsadipour, Alien_US
dc.date.accessioned2023-10-02T08:17:27Z
dc.date.available2023-10-02T08:17:27Z
dc.date.issued2023
dc.identifier.isbn978-3-03868-233-2
dc.identifier.urihttps://doi.org/10.2312/imet.20231261
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/imet20231261
dc.description.abstractWe address the integration of storytelling and Large Language Models (LLMs) to develop engaging and believable Social Chatbots (SCs) in community settings. Motivated by the potential of fictional characters to enhance social interactions, we introduce Storytelling Social Chatbots (SSCs) and the concept of story engineering to transform fictional game characters into "live" social entities within player communities. Our story engineering process includes three steps: (1) Character and story creation, defining the SC's personality and worldview, (2) Presenting Live Stories to the Community, allowing the SC to recount challenges and seek suggestions, and (3) Communication with community members, enabling interaction between the SC and users. We employed the LLM GPT-3 to drive our SSC prototypes, ''David" and ''Catherine," and evaluated their performance in an online gaming community, ''DE (Alias)," on Discord. Our mixed-method analysis, based on questionnaires (N=15) and interviews (N=8) with community members, reveals that storytelling significantly enhances the engagement and believability of SCs in community settings.en_US
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectsocial chatbot, believable agent
dc.subjectsocial chatbot
dc.subjectbelievable agent
dc.titleFictionalWorlds, Real Connections: Developing Community Storytelling Social Chatbots through LLMsen_US
dc.description.seriesinformationInternational Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET)
dc.description.sectionheadersApplications in Digital Storytelling and Experience
dc.identifier.doi10.2312/imet.20231261
dc.identifier.pages83-91
dc.identifier.pages9 pages


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Attribution 4.0 International License
Except where otherwise noted, this item's license is described as Attribution 4.0 International License