Marker-less Motion Capture in General Scenes with Sparse Multi-camera Setups
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Date
2015-12-09Author
Elhayek, Ahmed
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Human motion-capture from videos is one of the fundamental problems
in computer vision and computer graphics. Its applications can be found
in a wide range of industries. Even with all the developments in the
past years, industry and academia alike still rely on complex and expensive
marker-based systems. Many state-of-the-art marker-less motioncapture
methods come close to the performance of marker-based algorithms,
but only when recording in highly controlled studio environments
with exactly synchronized, static and su ciently many cameras. While
relative to marker-based systems, this yields an easier apparatus with
a reduced setup time, the hurdles towards practical application are still
large and the costs are considerable. By being constrained to a controlled
studio, marker-less methods fail to fully play out their advantage
of being able to capture scenes without actively modifying them.
In the area of marker-less human motion-capture, this thesis proposes
several novel algorithms for simplifying the motion-capture to be applicable
in new general outdoor scenes. The rst is an optical multi-video synchronization
method which achieves subframe accuracy in general scenes.
In this step, the synchronization parameters of multiple videos are estimated.
Then, we propose a spatio-temporal motion-capture method
which uses the synchronization parameters for accurate motion-capture
with unsynchronized cameras. Afterwards, we propose a motion capture
method that works with moving cameras, where multiple people
are tracked even in front of cluttered and dynamic backgrounds with
potentially moving cameras. Finally, we reduce the number of cameras
employed by proposing a novel motion-capture method which uses as few
as two cameras to capture high-quality motion in general environments,
even outdoors. The methods proposed in this thesis can be adopted
in many practical applications to achieve similar performance as complex
motion-capture studios with a few consumer-grade cameras, such
as mobile phones or GoPros, even for uncontrolled outdoor scenes.