Browsing 2015 by Title
Now showing items 1-20 of 32
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3D Reconstruction and Rendering from High Resolution Light Fields
(ETH Zurich, 2015)This thesis presents a complete processing pipeline of densely sampled, high resolution light fields, from acquisition to rendering. The key components of the pipeline include 3D scene reconstruction, geometry-driven ... -
Algorithms for User-Guided Surface Mappings
(ETH Zurich, 2015)Computing mappings between spaces is a very general problem that appears in various forms in geometry processing. They can be used to provide descriptions or representations of shapes, or place shapes in correspondence. ... -
Capacitive Sensing and Communication for Ubiquitous Interaction and Environmental Perception
(2015-06-08)During the last decade, the functionalities of electronic devices within a living environment constantly increased. Besides the personal computer, now tablet PCs, smart household appliances, and smartwatches enriched the ... -
Computer Drawing Tools for Assisting Learners, Hobbyists, and Professionals
(2015-09-29)Drawing is the earliest form of visual depiction. The goal of this thesis is to facilitate and accelerate drawing for amateurs as well as for expert designers and illustrators, employing graphics, image processing and ... -
Data-driven Approaches for Interactive Appearance Editing
(2015-06-22)This thesis proposes several techniques for interactive editing of digital content and fast rendering of virtual 3D scenes. Editing of digital content - such as images or 3D scenes - is difficult, requires artistic talent ... -
Data-driven Modelling of Shape Structure
(2015-09)In recent years, the study of shape structure has shown great promise, by taking steps towards exposing shape semantics and functionality to algorithms spanning a wide range of areas in computer graphics and vision. By ... -
The Delta Radiance Field
(2015-09-11)The wide availability of mobile devices capable of computing high fidelity graphics in real-time has sparked a renewed interest in the development and research of Augmented Reality applications. Within the large spectrum ... -
Development and Improvement of Optical Tracking Methods towards Registering the Deformations of 3D Non- Rigid Bodies in Real Time for Augmented Reality Applications
(Servicio de Publicaciones. Univesidad de Navarra, 2015-03-27)Augmented Reality (AR) is a technology that aims to embed virtual objects in the real world, showing to the user the set of objects (virtual and real) as a single world. For that purpose, it is necessary to offer a perfect ... -
Exploratory Search in Time-Oriented Primary Data
(2015-11-20)In a variety of research fields, primary data that describes scientific phenomena in an original condition is obtained. Time-oriented primary data, in particular, is an indispensable data type, derived from complex ... -
A Framework for Local Terrain Deformation Based on Diffusion Theory
(University of Sussex, 2015-10)Terrains have a key role in making outdoor virtual scenes believable and immersive as they form the support for every other natural element in the scene. Although important, terrains are often given limited interactivity ... -
Geometric Methods for Realistic Animation of Faces
(ETH Zurich, 2015)Realistic facial synthesis is one of the most fundamental problems in computer graphics, and has been sought after for approximately four decades. It is desired in a wide variety of fields, such as character animation ... -
Illustrative Visualization of Medical Data Sets
(2015-01-29)The aim of an illustrative visualization method is to provide a simplified representation of a complex scene or object. Concave and convex regions are emphasized and the surface complexity is reduced by omitting unnecessary ... -
Interactive Integrated Exploration and Management of Visualization Parameters
(TU Wien, 2015-07)Visualization algorithms are parameterized to offer universality in terms of handling various data types, showing different aspects of the visualized data, or producing results useful for domain experts from different ... -
Interactive Physically Based Simulation — Efficient Higher-Order Elements, Multigrid Approaches and Massively Parallel Data Structures
(2015-12-07)This thesis covers interactive physically based simulation for applications such as computer games or virtual environments. Interactivity, i.e., the option that a user can influence a system, imposes challenging ... -
Interactive Virtual Cutting of Elastically Deformable Bodies
(Technische Universität München, 2015)This thesis is concerned with computational problems relevant to simulate elastically deformable bodies with changing topology. In particular, I present interactive techniques for the physically-based simulation of cuts ... -
Marker-less Motion Capture in General Scenes with Sparse Multi-camera Setups
(2015-12-09)Human motion-capture from videos is one of the fundamental problems in computer vision and computer graphics. Its applications can be found in a wide range of industries. Even with all the developments in the past years, ... -
Path Sampling Techniques for Efficient Light Transport Simulation
(2015-06)Reproducing the interactions between light and matter in a physically accurate way can significantly improve the realistic appearance of synthetic images, however such effects can be very computationally expensive to ... -
Pattern Search for the Visualization of Scalar, Vector, and Line Fields
(2015-12-18)The main topic of this thesis is pattern search in data sets for the purpose of visual data analysis. By giving a reference pattern, pattern search aims to discover similar occurrences in a data set with invariance to ... -
Physically based rendering of synthetic objects in real environments
(Linköping University Electronic Press, 2016-12-04)This thesis presents methods for photorealistic rendering of virtual objects so that they can be seamlessly composited into images of the real world. To generate predictable and consistent results, we study physically based ... -
Plenoptic Light Transport
(2015-11-27)In this thesis we focus on the multidimensional nature of light transport as described by the plenoptic function, and in particular in the angular and temporal domains. While traditional imaging has been limited to ...